Adobe premiere photo slideshow plugin


See also:

This is a and may never be able to satisfy particular standards for completeness. You can help by with entries.

This is a list of file formats used by, organized by type. are usually noted in parentheses if they differ from the name or abbreviation. Many do not limit filenames to one extension shorter than 4 characters, as was common with some operating systems that supported the (FAT) file system. Examples of operating systems that do not impose this limit include systems, and,,, and which have no three character limit on extensions for or applications on other than pre-Windows 95 and Windows NT 3.5 versions of the FAT file system. Some filenames are given extensions longer than three characters.

Some file formats may be listed twice or more. An example is the.txt.

Contents

Archive and compressed[]

Main article:

  • – A cabinet (.cab) file is a library of compressed files stored as one file. Cabinet files are used to organize installation files that are copied to the user's system.
  • adobe premiere photo slideshow plugin
  • .?Q? – files compressed by the
  • – 7-Zip compressed file
  • AAC –
  • – ACE compressed file
  • ALZ – compressed file
  • – Applications installable on
  • APPX – Microsoft Application Package (.appx)
  • AT3 – Sony's UMD data compression
  • .bke – BackupEarth.com data compression
  • – pre-Zip data compression
  • – ARJ compressed file
  • – a subtitles file created by, a video typesetting application (also a game engine file)
  • B – (B file) Similar to.a, but a little less compressed...
  • – Scifer Archive (.ba), Scifer External Archive Type
  • – Special file compression format used by Electronic Arts to compress the data for many of EA's games
  • BIN – compressed archive, can be read and used by CD-ROMs and Java, extractable by 7-zip and WINRAR
  • bjsn – Used to store The Escapists saves on Android.
  • BKF (.bkf) – Microsoft backup created by.c
  • (.bz2) –
  • – Skyscraper Simulator Building
  • c4 – image files, a DOD system
  • – Microsoft Cabinet
  • cals – image files, a DOD system
  • CLIPFLAIR (.clipflair,.clipflair.zip) – ClipFlair Studio component saved state file (contains component options in XML, extra/attached files and nested components' state in child.clipflair.zip files – activities are also components and can be nested at any depth)
  • CPT, SEA – ()
  • – Closed-format, -only compressed disk image
  • – install package
  • – an Apple compressed/encrypted format
  • DDZ – a file which can only be used by the "daydreamer engine" created by "fever-dreamer", a program similar to RAGS, it's mainly used to make somewhat short games.
  • DPE – Package of AVE documents made with digital publishing tools.
  • .egg – Alzip Egg Edition compressed file
  • EGT (.egt) – EGT Universal Document also used to create compressed cabinet files replaces.ecab
  • ECAB (.ECAB,.ezip) – EGT Compressed Folder used in advanced systems to compress entire system folders, replaced by EGT Universal Document
  • ESS (.ess) – EGT SmartSense File, detects files compressed using the EGT compression system.
  • Flipchart file (.flipchart) – Used in Flipchart Software.
  • GHO (.gho,.ghs) –
  • GIF (.gif) – Graphics Interchange Format
  • (.gz) – Compressed file
  • IPG (.ipg) – Format in which packages their. can be extracted through
  • – ZIP file with manifest for use with applications.
  • (.Lawrence) – Lawrence Compiler Type file
  • – Library file
  • – LBR Library file compressed by the.
  • (.lzh) – Lempel, Ziv, Huffman
  • (.lz) – Compressed file
  • – Lempel–Ziv–Markov chain algorithm compressed file
  • MBW (.mbw) – archive
  • Archives (.mpq) – Used by games
  • BIN (.bin) –
  • NTH (.nth) – Nokia Theme Used by Cellphones
  • OSZ – compressed beatmap archive
  • – Enhanced type of.ARC archive
  • PAR (.par,.par2) –
  • PAF (.paf) –
  • PYK (.pyk) – Compressed file
  • PK3 (.pk3) – archive (See note on Doom³)
  • PK4 (.pk4) – archive (Opens similarly to a archive.)
  • (.rar) – Rar Archive, for multiple file archive (rar to.r01-.r99 to s01 and so on)
  • RAG, RAGS – Game file, a game playable in the RAGS game-engine, a free program which both allows people to create games, and play games, games created have the format "RAG game file"
  • RPM – package/installer for Fedora, RHEL, and similar systems.
  • SEN – Scifer Archive (.sen) – Scifer Internal Archive Type
  • (.sitx) – StuffIt ()
  • SKB – Google backup File
  • SZS – U8 archive
  • – group of files, packaged as one file
  • TGZ () – gzipped tar file
  • TB (.tb) – Tabbery Virtual Desktop Tab file
  • (.tib) – backup
  • UHA – Ultra High Archive Compression
  • UUE (.uue) – unified utility engine – the generic and default format for all things UUe-related.
  • VIV – Archive format used to compress data for several video games, including.
  • VOL – video game data package.
  • VSA – Virtual Software Archive
  • WAX – Wavexpress – A ZIP alternative optimized for packages containing video, allowing multiple packaged files to be all-or-none delivered with near-instantaneous unpacking via NTFS file system manipulation.
  • xz - xz compressed files, based on algorithm
  • Z – file
  • – based on
  • – popular compression format

Physical recordable media archiving[]

  • – The generic format for most optical media, including,,, and.
  • – The proprietary optical media archive format used by applications.
  • IMG – For archiving formatted, larger optical media, and hard disk drives.
  • ADF –, for archiving floppy disks
    • ADZ – The GZip-compressed version of ADF.
    • DMS –, a disk-archiving system native to the Amiga.
  • DSK – For archiving floppy disks from a number of other platforms, including the and.
  • D64 – An archive of a floppy disk.
  • – System Deployment Image, used for archiving and providing "virtual disk" functionality.
  • – native disc image format used for making images from optical,, or. It comes together with MDF file and can be mounted with DAEMON Tools.
  • – New format that allows getting one MDX disc image file instead of two (MDF and MDS).
  • – Macintosh disk image files

(MPEG-1 is found in a.DAT file on a video CD.)

  • – DiscJuggler image file
  • – CDRWrite CUE image file
  • – Easy CD Creator.cif format
  • – Roxio-WinOnCD.c2d format
  • – PowerISO.daa format
  • – BlindWrite 5/6 image file

Ceramics glaze recipes[]

File formats for software, databases, and websites used by potters and ceramic artists to manage glaze recipes, glaze chemistry, etc.

  • GlazeChem text format
  • GlazeMaster.tab xml (GlazeMaster software)
  • HyperGlaze.hgz (HyperGlaze software)
  • Insight.xml (DigitalFire Insight software)
  • Insight.rcp (deprecated, DigitalFire Insight software)
  • Insight.rcx (deprecated, DigitalFire Insight software)
  • Matrix

Computer-aided Design[]

is a prefix for several categories of tools (e.g., design, manufacture, engineering) which assist professionals in their respective fields (e.g.,,, ).

Computer-aided design (CAD)[]

(CAD) software assists engineers, architects and other design professionals in project design.

  • – Dassault Systemes graphic representation
  • 3MF – 3D Manufacturing Format
  • ACP – VA Software CAD file
  • AMF –
  • AEC – DataCAD drawing format
  • AR – Ashlar-Vellum Argon – 3D Modeling
  • ART – ArtCAM model
  • ASC – Geometry File (old ASCII format)
  • ASM – Solidedge Assembly, Pro/ENGINEER Assembly
  • BIN, BIM – DDS-CAD
  • BREP – 3D model (shape)
  • C3D – File Format
  • CCC – CopyCAD Curves
  • CCM – CopyCAD Model
  • CCS – CopyCAD Session
  • CAD – CadStd
  • CATDrawing – V5 Drawing document
  • CATPart – V5 Part document
  • CATProduct – V5 Assembly document
  • CATProcess – V5 Manufacturing document
  • cgr – V5 graphic representation file
  • ckd – CAD Modeling
  • ckt – CAD Modeling
  • CO – Ashlar-Vellum Cobalt – parametric drafting and 3D modeling
  • DRW – Early version of Caddie drawing – Prior to Caddie changing to DWG
  • DFT – Solidedge Draft
  • – design file
  • DGK – Delcam Geometry
  • DMT – Delcam Machining Triangles
  • DXF –,
  • DWB – drawing file
  • DWF – Autodesk's Web Design Format; AutoCAD & can publish to this format; similar in concept to PDF files; Autodesk Design Review is the reader
  • – Popular file format for Computer Aided Drafting applications, notably, Open Design Alliance applications, and Drawing files
  • EASM – SolidWorks eDrawings assembly file
  • EDRW – eDrawings drawing file
  • EMB – Wilcom ES Designer Embroidery CAD file
  • EPRT – eDrawings part file
  • EscPcb – "esCAD pcb" EsCAD.pngEsCAD pcb.png data file by Electro-System Japan.png (Japan)
  • EscSch – "esCAD sch" EsCAD.pngEsCAD sch.png data file by Electro-System Japan.png (Japan)
  • ESW – AGTEK format
  • EXCELLON –
  • EXP – format
  • F3D – Autodesk Fusion 360 project file
  • FCStd – Native file format of / package
  • FM – FeatureCAM Part File
  • FMZ – FormZ Project file
  • G – Geometry File
  • GBR –
  • GLM – model
  • GRB – File
  • GTC – format
  • IAM – Assembly file
  • ICD – IronCAD 2D CAD file
  • IDW – Drawing file
  • – for sharing AEC and data
  • – Initial Graphics Exchange Specification
  • IPN – Presentation file
  • IPT – Part file
  • – Jupiter Tesselation
  • MCD – Monu-CAD (Monument/Headstone Drawing file)
  • model – V4 part document
  • OCD – Computer Aided Design (OCAD) file
  • PAR – Solidedge Part
  • PIPE – PIPE-FLO Professional Piping system design file
  • PLN – ArchiCad project
  • PRT – NX (recently known as Unigraphics), Pro/ENGINEER Part, CADKEY Part
  • PSM – Solidedge Sheet
  • PSMODEL – PowerSHAPE Model
  • PWI – PowerINSPECT File
  • PYT – Pythagoras File
  • SKP – SketchUp Model
  • RLF – ArtCAM Relief
  • RVM – 3D Review model
  • RVT – project files
  • RFA – family files
  • S12 – Spirit file, by Softtech
  • SCAD – 3D part model
  • SCDOC – 3D Part/Assembly
  • SLDASM – Assembly drawing
  • SLDDRW – 2D drawing
  • SLDPRT – 3D part model
  • – For
  • – Standard for the Exchange of Product model data
  • – Stereo Lithographic data format used by various CAD systems and stereo lithographic printing machines.
  • TCT – drawing template
  • TCW – for Windows 2D and 3D drawing
  • UNV – I-DEAS (Integrated Design and Engineering Analysis Software)
  • VC6 – Ashlar-Vellum Graphite – 2D and 3D drafting
  • VLM – Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard
  • VS – Ashlar-Vellum Vellum Solids
  • – Similar to STL, but includes color. Used by various CAD systems and 3D printing rapid prototyping machines. Also used for VRML models on the web.
  • X_B – binary format
  • X_T –
  • XE – Ashlar-Vellum Xenon – for associative 3D modeling

Electronic design automation (EDA)[]

(EDA), or electronic computer-aided design (ECAD), is specific to the field of electrical engineering.

  • BRD – Board file for, a commercial design tool
  • – Description language for testing through
  • CDL – -level format for design
  • – Power-domain specification in (SoC) implementation (see also )
  • – -level
  • – Detailed Standard Parasitic Format, -level of interconnections in design
  • – Vendor neutral -level format
  • FSDB – format (see also )
  • – Format for and of integrated circuits
  • – -coded format for
  • LEF – Library Exchange Format, physical abstract of cells for design
  • – modeling (, timing) format
  • MS12 – file
  • OASIS –
  • – Design database format with
  • SDC – Synopsys Design Constraints, format for constraints
  • – Standard for -level timings
  • – Standard format for of interconnections in design
  • SPI, CIR – Netlist, device-level and commands for
  • , S19 – S-record, -coded format for
  • STIL – Standard Test Interface Language, IEEE1450-1999 standard for Test Patterns for
  • SV – source file
  • SP – / Scattering parameter data file – multi-port blackbox performance, measurement or simulated
  • – Standard for Power-domain specification in implementation
  • V – source file
  • – Standard format for simulation
  • VHD, VHDL – source file
  • WGL – Waveform Generation Language, format for Test Patterns for

Test technology[]

Files output from or post-processed from such.

Database[]

  • 4DB – database Structure file
  • 4DD – database Data file
  • 4DIndy – database Structure Index file
  • 4DIndx – database Data Index file
  • 4DR – database Data resource file (in old 4D versions)
  • ACCDB – Microsoft Database ( and later)
  • ACCDE – Compiled Microsoft Database ( and later)
  • ADT – Sybase
  • APR – data entry & reports
  • BOX – Post Office mail routing database
  • CHML – Encrypted database file for 1 click integration between contact management software and the
  • DAF – Digital Anchor data file
  • DAT – DOS Basic
  • DAT – database file
  • DB –
  • DB –
  • DBF – db/dbase II,III,IV and V, Clipper, Harbour/xHarbour, Fox/FoxPro,
  • EGT – EGT Universal Document, used to compress sql databases to smaller files, may contain original EGT database style.
  • ESS – EGT SmartSense is a database of files and its compression style. Specific to EGT SmartSense
  • EAP – Project
  • FDB – Databases
  • FDB – database file
  • FP, FP3, FP5, and FP7 –
  • FRM – table definition
  • GDB – Borland Databases
  • GTABLE –
  • KEXI – database file (-based)
  • KEXIC – shortcut to a database connection for a databases on a server
  • KEXIS – shortcut to a database
  • LDB – Temporary database file, only existing when database is open
  • MDA – Add-in file for
  • MDB – database
  • ADP – project (used for accessing databases on a server)
  • MDE – Compiled Microsoft Database (Access)
  • MDF – Microsoft SQL Server Database
  • MYD – MySQL MyISAM table data
  • MYI – MySQL MyISAM table index
  • NCF – configuration file
  • NSF – database
  • NTF – database design template
  • NV2 – QW Page object oriented accounting database
  • ODB – or database
  • ORA – tablespace files sometimes get this extension (also used for configuration files)
  • PCONTACT – WinIM Contact file
  • PDB –
  • PDI –
  • PDX – database management
  • PRC –
  • – bundled SQL queries
  • REC – database
  • REL – Sage Retrieve 4GL data file
  • RIN – Sage Retrieve 4GL index file
  • SDB – 's StarBase
  • SDF – SQL Compact Database file
  • sqlite –
  • UDL –
  • waData – database Data file
  • waIndx – database Index file
  • waModel – database Model file
  • waJournal – database Journal file
  • WDB – Database
  • WMDB – Database file – The CurrentDatabase_360.wmdb file can contain file name, file properties, music, video, photo and playlist information.

Desktop publishing[]

Document[]

These files store and.

  • 0 – Plain Text Document, normally used for licensing
  • 1ST – Plain Text Document, normally preceded by the words "README" (README.1ST)
  • 600 – Plain Text Document, used in UNZIP history log
  • 602 – document
  • ABW – document
  • ACL – MS Word AutoCorrect List
  • AFP – Advanced Function Presentation – IBc
  • AMI – Lostus Ami Pro
  • ANS – (ANSI) text
  • ASC – text
  • AWW – Ability Write
  • CCF – Color Chat 1.0
  • CSV – text as, used in and
  • CWK – ClarisWorks- document
  • DBK – XML sub-format
  • DITA – document
  • – document
  • DOCM – Microsoft Word macro-enabled document
  • DOCX – document
  • DOT – document template
  • DOTX – text document template
  • EGT – EGT Universal Document
  • EPUB – open standard for e-books
  • EZW – Reagency Systems easyOFFER document
  • FDX –
  • FTM – Meta
  • FTX – (Declared)
  • GDOC – Document
  • – HyperText Markup Language (.html,.htm)
  • HWP – Haansoft (Hancom) Hangul Word Processor document
  • HWPML – Haansoft (Hancom) Hangul Word Processor Markup Language document
  • LOG – Text log file
  • LWP –
  • MBP – metadata for documents
  • MD – text document
  • ME – Plain text document normally preceded by the word "READ" (READ.ME)
  • MCW – for Macintosh (versions 4.0–5.1)
  • Mobi – documents
  • NB – Notebook
  • NBP – Player Notebook
  • NEIS – 학교생활기록부 작성 프로그램 (Student Record Writing Program) Document
  • ODM – master document
  • ODOC - Synology Drive Office Document
  • ODT – text document
  • OSHEET - Synology Drive Office Spreadsheet
  • OTT – text document template

Financial records[]

Financial data transfer formats[]

Font file[]

Geographic information system[]

  • ASC – ASCII (POI) text file
  • APR – ArcView 3.3 and earlier project file
  • DEM – file format
  • E00 – ARC/INFO interchange file format
  • –Geographically located data in object notation
  • – Geographically located raster data
  • GML – file
  • – XML-based interchange format
  • – Itinerary format
  • MXD – ESRI ArcGIS project file, 8.0 and higher
  • NTF – file
  • OV2 – POI overlay file
  • SHP – ESRI
  • TAB – MapInfo Table file format
  • World TIFF – Geographically located raster data: text file giving corner coordinate, raster cells per unit, and rotation
  • – Digital Terrain Elevation Data
  • –, XML-based

Graphical information organizers[]

  • –, the database in which the meta-data of a 3D Topicscape is held, it is a form of 3D concept map (like a 3D mind-map) used to organize ideas, information, and computer files
  • – file, produced when an association type is exported; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)
  • – file, produced when a fileless occurrence in 3D Topicscape is exported to Windows. Used to permit round-trip (export Topicscape, change files and folders as desired, re-import them to 3D Topicscape)
  • MGMF – MindGenius Mind Mapping Software file format
  • – mind map file (XML)
  • – mind map file
  • – file, produced when an inter-Topicscape topic link file is exported to Windows; used to permit round-trip (export Topicscape, change files and folders as desired, re-import to 3D Topicscape)

Graphics[]

Main article:

Color palettes[]

  • ACT – Adobe Color Table. Contains a raw color palette and consists of 256 24-bit RGB colour values.
  • GPL – GIMP palette file
  • PAL – Microsoft palette file

Color management[]

  • ICC/ICM – Color profile conforming the specification of the.

Raster graphics[]

files store images as a group of.

  • ASE – Adobe Swatch
  • – proprietary format
  • BLP – proprietary texture format
  • – Bitmap formatted image
  • BTI – proprietary texture format
  • CD5 – image
  • CIT – Intergraph is a monochrome bitmap format
  • CPT – image
  • CR2 – Canon camera raw format; photos have this on some Canon cameras if the quality RAW is selected in camera settings
  • CSP – CLIP STUDIO PAINT format
  • CUT – Dr. Halo image file
  • – DirectX texture file
  • – Device-Independent Bitmap graphic
  • – DjVu for scanned documents
  • EGT – EGT Universal Document, used in EGT SmartSense to compress PNG files to yet a smaller file
  • Exif – (Exif) is a specification for the image format used by digital cameras
  • – 's Graphics Interchange Format
  • GPL – GIMP Palette, using a text representation of color names and RGB values
  • GRF – proprietary format
  • – format for in. Contains bitmap images at multiple resolutions and bitdepths with.
  • – a format used for in. Contains small bitmap images at multiple resolutions and sizes
  • IFF (.iff,.ilbm,.lbm) –
  • – a single-frame using compression and possibly an
  • , JFIF (.jpg or.jpeg) – Joint Photographic Experts Group; a lossy image format widely used to display photographic images
  • – JPEG2000
  • – JPEG Stereo
  • LBM – image file
  • MAX – ScanSoft document
  • MIFF – 's native file format
  • MNG –, the animated version of
  • MSP – a format used by old versions of Microsoft Paint; replaced by in 3.0
  • – A U.S. Government standard commonly used in systems
  • – Over The Air bitmap, a specification designed by for black and white images for
  • – Portable bitmap
  • PC1 – Low resolution, compressed Degas picture file
  • PC2 – Medium resolution, compressed Degas picture file
  • PC3 – High resolution, compressed Degas picture file
  • PCF – Pixel Coordination Format
  • – a lossless format used by ZSoft's PC Paint, popular for a time on systems.
  • PDN – image file
  • PGM –
  • PI1 – Low resolution, uncompressed Degas picture file
  • PI2 – Medium resolution, uncompressed Degas picture file; also Portrait Innovations encrypted image format
  • PI3 – High resolution, uncompressed Degas picture file
  • , PCT – Apple PICT image
  • – Portable Network Graphic (lossless, recommended for display and edition of graphic images)
  • PNM – graphic bitmap image
  • PNS – PNG Stereo
  • PPM – (Pixel Map) image
  • PSB – Adobe Photoshop Big image file (for large files)
  • PSD, PDD – Drawing
  • PSP – image
  • PX – Pixel image editor image file
  • PXM – image file
  • PXR – image file
  • QFX – QuickLink Fax image
  • – General term for minimally processed image data (acquired by a )
  • RLE – a image
  • – Scitex Continuous Tone image file
  • SGI, RGB, INT, BW –
  • (.tga,.targa,.icb,.vda,.vst,.pix) – TGA (Targa) image
  • TIFF (.tif or.tiff) – (usually lossless, but many variants exist, including lossy ones)
  • (.tif or.tiff) – Tag Image File Format / Electronic Photography, ISO 12234-2; tends to be used as a basis for other formats rather than in its own right.
  • VTF – Valve Texture Format
  • XBM – Bitmap
  • XCF – image (from Gimp's origin at the of the )
  • – X Window System Pixmap
  • ZIF – Zoomable/Zoomify Image Format (a web-friendly, TIFF-based, zoomable image format)

Vector graphics[]

use geometric primitives such as points, lines, curves, and polygons to represent images.

  • – 3-D wireframe graphics by Oscar Garcia
  • – Additive Manufacturing File Format
  • – Ability Draw
  • – Document
  • – Computer Graphics Metafile, an Standard
  • CDR – Document
  • CMX – vector image
  • – ASCII Drawing Interchange file Format, used in and other CAD-programs
  • E2D – 2-dimensional vector graphics used by the editor which is included in
  • EGT – EGT Universal Document, EGT Vector Draw images are used to draw vector to a website
  • – Encapsulated Postscript
  • FS – FlexiPro file
  • GBR –
  • ODG – Drawing
  • – Scalable Vector Graphics, employs
  • (3D vector image formats)
    • – Stereo Lithographic data format (see ) used by various CAD systems and stereo lithographic printing machines. See above.
    • Uses.wrl extension – Virtual Reality Modeling Language, for the creation of 3D viewable web images.
  • SXD – (obsolete) Drawing
  • V2D – voucher design used by the voucher management included in
  • VDOC – Vector format used in AnyCut, CutStorm, DrawCut, DragonCut, FutureDRAW, MasterCut, SignMaster, VinylMaster software by Future Corporation
  • VSD – Vector format used by
  • VSDX – Vector format used by MS Visio and opened by
  • VND – Vision numeric Drawing file used in TypeEdit,.
  • – Windows Meta File
  • – Enhanced (Windows) MetaFile, an extension to WMF
  • ART – – Drawing (superseded by XAR)
  • XAR – – Drawing

3D graphics[]

See also: at EduTech Wiki

are 3D models that allow building models in real-time or non real-time 3D rendering.

  • 3DMF – (.3dmf)
  • 3DM – 3D Model (used by Rhinoceros 3D) (.3dm)
  • 3MF – 3D Manufacturing Format (.3mf)
  • – Model (.3ds)
  • ABC –
  • AC – Model (.ac)
  • – Additive Manufacturing File Format
  • AN8 – Model (.an8)
  • AOI – Art of Illusion Model (.aoi)
  • ASM – assembly (.asm)
  • B3D – Model (.b3d)
  • BLEND – (.blend)
  • BLOCK – encrypted blend files (.block)
  • BMD3 – first-party proprietary model format (.bmd)
  • BDL (BMD4) – first-party proprietary model format 2006–2010 (.bdl)
  • BRRES – first-party proprietary model format 2010+ (.brres)
  • C4D – (.c4d)
  • Cal3D – (.cal3d)
  • – X-ray crystallography voxels (electron density)
  • CFL – (.cfl)
  • COB – (.cob)
  • CORE3D – Coreona 3D Coreona 3D Virtual File(.core3d)
  • CTM – (.ctm)
  • DAE – (.dae)
  • DFF – binary stream, commonly used by -era games as well as other RenderWare titles
  • DPM – (.dpm)
  • DTS – ()
  • EGG – Engine
  • FACT – (.fac)
  • FBX – Autodesk (.fbx)
  • G – geometry (.g)
  • GLM – Ghoul Mesh (.glm)
  • IOB – (.iob)
  • JAS – file (.jas)
  • LWO – Object (.lwo)
  • LWS – Scene (.lws)
  • LXF – Model file (.lxf)
  • LXO – Luxology file (.lxo)
  • MA – Autodesk ASCII File (.ma)
  • MAX – Autodesk file (.max)
  • MB – Autodesk Binary File (.mb)
  • – model format (.md2)
  • – model format (.md3)
  • – model format (.md5)
  • MDX – 's own model format (.mdx)
  • MESH – New York University(.m)
  • MESH – Meshwork Model (.mesh)
  • MM3D – Misfit Model 3d (.mm3d)
  • MPO – Multi-Picture Object – This standard is used for 3d images, as with the
  • – voxels in cryo-electron microscopy
  • NIF – NetImmerse File (.nif)
  • OBJ – (.obj)
  • OFF – (.off)
  • OGEX – (OpenGEX) format (.ogex)
  • PLY – Polygon File Format / Stanford Triangle Format (.ply)
  • PRC – Adobe (embedded in files)
  • PRT – part (.prt)
  • POV – document (.pov)
  • R3D – (Real-3D) (.r3d)
  • RWX – Object (.rwx)
  • SIA – Nevercenter Silo Object (.sia)
  • SIB – Nevercenter Silo Object (.sib)
  • SKP – file (.skp)
  • SLDASM – Assembly Document (.sldasm)
  • SLDPRT – Part Document (.sldprt)
  • SMD – Studiomdl Data format (.smd)
  • U3D – format (.u3d)
  • VIM – visual information model format (.vimproj)
  • VRML97 – Virtual reality modeling language (.wrl)
  • VUE – scene file (.vue)
  • VWX – Vectorworks (.vwx)
  • WINGS – (.wings)
  • W3D – Westwood 3D Model (.w3d)
  • X – (.x)
  • X3D – (.x3d)
  • Z3D – (.z3d)

Links and shortcuts[]

Mathematical[]

Object code, executable files, shared and dynamically linked libraries[]

  • – plugins for some photo editing programs including,, and.
  • .a – Objective C native static library
  • – (no suffix for executable image,.o for object files,.so for files) classic object format, now often superseded by ELF
  • APK –
  • APP – A folder found on macOS systems containing program code and resources, appearing as one file.
  • – an executable image for the system, created using the COMPILE command
  • – a Win32 PE file created with or containing a package.
  • – a Macintosh plugin created with or which holds executable code, data files, and folders for that code.
  • – used in
  • (no suffix for executable image,.o for object files) – UNIX Common Object File Format, now often superseded by ELF
  • – commands used in
  • – compiled unit
  • - library used in Windows and OS/2 to store data, resources and code.
  • DOL – the format used by the and, short for Dolphin, which was the codename of the GameCube.
  • – archives of Java
  • – (no suffix for executable image,.o for object files,.so for shared object files) used in many modern and systems, including, other derivatives,, and )
  • (see bundle)
  • ( – used in )
  • – apple IOS application executable file. Another form of zip file.
  • – a file format allowing execution directly from static memory
  • – archives of Java class files
  • – archive that can be run by to install software.
  • – (no suffix for executable image,.o for object files,.dylib and.bundle for shared object files) -based systems, notably native format of,,, and
  • (.NLM) – the native 32-bit binaries compiled for Novell's Operating System (versions 3 and newer)
  • (. – used in multitasking ("European") MS-DOS 4.0,, and )
  • – un-linked object files directly from the compiler
  • (., – used in and some other systems)
  • – ( for applications; compatible with via a classic (Mac OS X) emulator)
  • – used for S1ES learning system.
  • .so – shared library, typically ELF
  • Value Added Process (.VAP) – the native 16-bit binaries compiled for Novell's Operating System (version 2, NetWare 286, Advanced NetWare, etc.)
  • – archives of Java
  • – Xbox executable
  • .XAP –
  • – (no suffix for executable image,.o for object files,.a for shared object files) extended COFF, used in
  • – Xbox 360 executable
  • Object extensions
    • – Visual Basic extensions
    • – Object Control extensions
    • – Windows Type Library

Page description language[]

Personal information manager[]

Main article:

Presentation[]

  • GSLIDES – Presentation
  • KEY, KEYNOTE – Presentation
  • NB – Slideshow
  • NBP – Mathematica Player slideshow
  • ODP – Presentation
  • OTP – OpenDocument Presentation template
  • PEZ – Desktop Presentation
  • POT – template
  • PPS – Microsoft PowerPoint Show
  • PPT – Microsoft PowerPoint Presentation
  • PPTX – Presentation
  • PRZ –
  • SDD – 's StarImpress
  • SHF – Show
  • SHOW – Haansoft(Hancom) Presentation software document
  • SHW – slide show creation
  • SLP – Logix-4D Manager Show Control Project
  • SSPSS – SongShow Plus Slide Show
  • STI – (obsolete) Presentation template
  • SXI – (obsolete) Presentation
  • THMX – theme template
  • WATCH – Dataton Presentation

Project management software[]

Main article:

Reference management software[]

Main article:

Formats of files used for bibliographic information () management.

Scientific data (data exchange)[]

  • (Flexible Image Transport System) – standard data format for astronomy (.fits)
  • – a storage format for visualization developed at
  • – spectroscopic data
  • – binary format for structured data
  • – Electro-Optic Space Situational Awareness format
  • OST (Open Spatio-Temporal) – extensible, mainly images with related data, or just pure data; meant as an open alternative for microscope images
  • – X-ray crystallography voxels (electron density)
  • – voxels in cryo-electron microscopy
  • – spectroscopic data with one optical/infrared transition per line in the ASCII file (.hit)
  • .root – hierarchical platform-independent compressed binary format used by
  • – a platform-independent, precision-preserving binary data I/O format capable of handling large, multi-dimensional arrays.
  • MYD - Everfine LEDSpec software file for LED measurements

Multi-domain[]

Meteorology[]

  • – Grid In Binary, WMO format for weather model data
  • – WMO format for weather observation data
  • – UK Met Office format for weather model data
  • NASA-Ames – Simple text format for observation data. First used in aircraft studies of the atmosphere.

Chemistry[]

Main article:

Mathematics[]

Biology[]

  • Molecular biology and bioinformatics:
    • AB1 – In, files used by instruments from
    • ACE – A format
    • ASN.1–, is an International Standards Organization () data representation format used to achieve interoperability between platforms. uses ASN.1 for the storage and retrieval of data such as nucleotide and protein sequences, structures, genomes, and PubMed records.
    • BAM – format (compressed SAM format)
    • BCF – Binary compressed VCF format
    • BED – The is used for describing and other features of sequences
    • CAF – Common Assembly Format for
    • EMBL – The flatfile format used by the to represent database records for and from databases
    • FASTA – The, for sequence data. Sometimes also given as FNA or FAA (Fasta Nucleic Acid or Fasta Amino Acid).
    • FASTQ – The, for sequence data with quality. Sometimes also given as QUAL.
    • GCPROJ – The project. Advanced format for genetic data to be designed, shared and visualized.
    • GenBank – The flatfile format used by the to represent database records for and from the and databases
    • GFF – The is used to describe and other features of,, and sequences
    • GTF – The is used to hold information about structure
    • NCBI ASN.1 – Structured format used at for DNA and protein data
    • NEXUS – The encodes mixed information about genetic sequence data in a block structured format
    • NeXML–XML format for
    • NWK – The is a way of representing graph-theoretical trees with edge lengths using parentheses and commas and useful to hold.
    • PDB – structures of biomolecules deposited in, also used to exchange protein and nucleic acid structures
    • PHD – Phred output, from the basecalling software
    • PLN – Protein Line Notation used in
    • SAM – format, in which the results of the will be released
    • SBML – is used to store biochemical network computational models
    • SCF – Staden chromatogram files used to store data from
    • SFF –
    • SRA – format used by the Short Read Archive to store high-throughput DNA sequence data
    • Stockholm – The for representing
    • Swiss-Prot – The flatfile format used to represent database records for sequences from the database
    • VCF –, a standard created by the that lists and annotates the entire collection of human variants (with the exception of approximately 1.6 million variants).

Biomedical imaging[]

  • (DICOM) (.dcm)
  • Neuroimaging Informatics Technology Initiative (NIfTI)
    • .nii – single-file (combined data and meta-data) style
      • .nii.gz – -compressed, used transparently by some software, notably the (FSL)
      • .gii – single-file (combined data and meta-data) style; NIfTI offspring for brain surface data
    • .img,.hdr – dual-file (separate data and meta-data, respectively) style
  • data, meta-data (.BRIK,.HEAD)
  • imaging format, used by the brain analysis package
    • .MGH – uncompressed
    • .MGZ – -compressed
  • data, meta-data (.img,.hdr)
  • (MINC) format, previously based on NetCDF; since version 2.0, based on HDF5 (.mnc)

Biomedical signals (time series)[]

  • ACQ – AcqKnowledge format for Windows/PC from Biopac Systems Inc., Goleta, CA, USA
  • ADICHT – LabChart format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
  • – The project, Albany, NY, USA
  • BDF – BioSemi data format from BioSemi B.V. Amsterdam, Netherlands
  • BKR – The EEG data format developed at the University of Technology Graz, Austria
  • CFWB – Chart Data Format from ADInstruments Pty Ltd, Bella Vista NSW, Australia
  • DICOM – Waveform An extension of Dicom for storing waveform data
  • ecgML – A markup language for electrocardiogram data acquisition and analysis
  • EDF/EDF+ – European Data Format
  • FEF – File Exchange Format for Vital signs, CEN TS 14271
  • GDF v1.x – The General Data Format for biomedical signals, version 1.x
  • v2.x – The General Data Format for biomedical signals, version 2.x
  • HL7aECG – Health Level 7 v3 annotated ECG
  • MFER – Medical waveform Format Encoding Rules
  • OpenXDF – Open Exchange Data Format from Neurotronics, Inc., Gainesville, FL, USA
  • SCP-ECG – Standard Communication Protocol for Computer assisted electrocardiography EN1064:2007
  • SIGIF – A digital SIGnal Interchange Format with application in neurophysiology
  • WFDB – Format of Physiobank
  • – eXtensible Data Format

Other Biomedical Formats[]

  • (HL7) – a framework for exchange, integration, sharing, and retrieval of health information electronically
  • – a family of data exchange formats for medical records

Biometric Formats[]

  • – Common Biometric Format, based on CBEFF 2.0 (Common Biometric ExFramework).
  • – Extended Biometric Format, based on CBF but with S/MIME encryption support and semantic extensions
  • – XML Common Biometric Format, based upon XCBF 1.1 (OASIS XML Common Biometric Format)
  • – XML Extended Biometric Format, based on CBFX but with W3C XML Encryption support and semantic extensions

Programming languages and scripts[]

Security[]

Authentication and general encryption formats are listed here.

Certificates and keys[]

[]

  • (.cer,.crt,.der) – stores certificates
  • SignedData (.p7b,.p7c) – commonly appears without main data, just certificates or (CRLs)
  • (.p12,.pfx) – can store public certificates and private keys
  • PEM – : full format not widely used, but often used to store in format
  • PFX – Microsoft predecessor of PKCS#12

Encrypted files[]

This section shows file formats for encrypted general data, rather than a specific program's data. Name (Extension) Description AXX Encrypted file, created with Axcrypt An encrypted CAB, ostensibly for protecting email attachments TC Virtual encrypted disk container, created by

Password files[]

files (sometimes called keychain files) contain lists of other passwords, usually encrypted. Name (Extension) Description BPW Encrypted password file created by Bitser password manager KDB 1 database KDBX 2 database

Signal data (non-audio)[]

Name (Extension) Description ACQ AcqKnowledge format for Windows/PC from Biopac ADICHT LabChart format from ADInstruments BKR The EEG data format developed at the University of Technology Graz BDF – CFG Configuration file for data CFWB Chart Data format from DAT Raw data file for data EDF European data format File Exchange Format for Vital signs General data formats for biomedical signals GMS Gesture And Motion Signal format IROCK intelliRock Sensor Data File Format Medical waveform Format Encoding Rules SAC Seismic Analysis Code, earthquake seismology data format Standard Communication Protocol for Computer assisted electrocardiography SEED Standard for the Exchange of Earthquake Data, seismological data and sensor metadata (.seed,.mseed) data format (.segy) SIGIF SIGnal Interchange Format WIN, WIN32 NIED/ERI seismic data format (.cnt)

Sound and music[]

audio—Uncompressed Name (Extension) Description Commodore-Amiga 8-bit sound (usually in an container) Commodore-Amiga 16-bit sound (usually in an container), AIF, AIFC Audio Interchange File Format Simple introduced by Broadcast Wave Format, an extension of WAVE Compact Disc Digital Audio Raw samples without any header or sync Microsoft Wave audio—Compressed Name (Extension) Description RA, RM format lossless codec of the project LA PAC APE OFR, OFS, OFF RKA RKAU SHN TAK Tom's Lossless Audio Kompressor Free lossless audio codec (True Audio) WV WMA 9 Lossless BRSTM Binary Revolution Stream DTS, DTSHD, DTSMA AST Audio Stream) AW Audio Sample used in first-party games PSF, PlayStation variant (originally PlayStation Sound Format) audio Name(Extension) Description For and based mobile phones SPX ( project, specialized for voice, low bitrates) GSM, originally developed for use in mobile phones WMA Advanced Audio Coding (usually in an container) Musepack Yamaha TwinVQ Audio File (similar to MP3, with more data stored in the file and slightly better compression; designed for use with ' ) SWA Audio (Same compression as with additional header information specific to VOX Low Sample Rate Digitized Voice VOC Creative Voice 8-bit & 16-bit Also output format of RCA Audio Recorders DWD DiamondWare Digitized SMP Turtlebeach SampleVision Ogg Vorbis modules & Related Name (Extension) Description Soundtracker and Protracker sample and melody modules MT2 2 module 3 module module module NSF MID, MIDI Standard file; most often just notes and controls but occasionally also sample dumps FTM Project file Sheet Music Files Name (Extension) Description LY sheet music file MUS, MUSX sheet music file MXL, XML standard sheet music exchange format MSCX, MSCZ sheet music file SIB sheet music file Other File Formats Pertaining to Audio Name (Extension) Description NIFF PTB ASF CUST DeliPlayer custom sound format GYM log MNG BGM for the game series, starting from Creatures 2 RMJ RealJukebox Media used for SID – Commodore 64 instructions to play SID music and sound effects sound format TXM Track ax media Stands for "Video Game Music", log for several different chips YM Atari ST/Amstrad CPC sound chip format Playlist Formats Name (Extension) Description AIMPPL AIMP Playlist format ASX RAM For RealAudio files only. XPL playlist XSPF ZPL Playlist format from Microsoft Multimedia file Multimedia, originally developed for use with the museArc Audio Editing, Music Production Name (Extension) Description ALS set ALC clip ALP pack AUP project file BAND project file CEL loop file (Cool Edit Loop) CPR project file CWP project file DRM drum file DMKIT 's drum kit file ENS Ensemble GRIR Guitar Rig Impulse Response LOGIC project file MMR project file MX6HS project file NPR project file OMF, OMFI OMFI succeeds OMF (Open Media Framework) RIN Soundways RIN-M file containing sound recording participant credits and song information SES multitrack session file SFL sound file SNG sequence file (,, etc.) or project file STF project file. It contains all necessary patches, samples, tracks and settings to play the file SND sound file SYN project file. It contains all necessary patches, samples, tracks and settings to play the file FLP Project file VCLS VocaListener project file VSQ 2 Editor sequence excluding -file VSQX 3 Editor sequence excluding -file Recorded Television Formats Name (Extension) Description 's recorded television format 's and up recorded television format

____________________________________________________________________________________

Source code for computer programs

(see also: )

  • ADA, ADB, 2.ADA – (body) source
  • ADS, 1.ADA – Ada (specification) source
  • ASM, S – source
  • BAS –,,, source, basic
  • BB – Blitz3D
  • BMX – BlitzMax
  • C – source
  • CLJ – source code
  • CLS – class
  • COB, CBL – source
  • CPP, CC, CXX, C, CBP – source
  • CS – source
  • CSPROJ – project (Visual Studio.NET)
  • D – source
  • DBA – source
  • DBPro123 – project
  • E – source
  • EFS – EGT Forever Source File
  • EGT – EGT Asterisk Source File, could be J, C#, VB.net, EF 2.0 (EGT Forever)
  • EL – source
  • FOR, FTN, F, F77, F90 – source
  • FRM – form
  • FRX – form stash file (binary form file)
  • FTH – source
  • GED – Extension Editable file as of version 7.0
  • GM6 – Game Maker Editable file as of version 6.x
  • GMD – Game Maker Editable file up to version 5.x
  • GMK – Game Maker Editable file as of version 7.0
  • GML – Game Maker Language script file
  • GO – source
  • H – C/C++
  • HPP, HXX – C++
  • HS – source
  • I – interface file
  • INC – included source
  • JAVA – source
  • L – source
  • LGT – source
  • LISP – source
  • M – source
  • M –
  • M –
  • M4 – source
  • ML – and source
  • MSQR – M² source file, created by Mattia Marziali
  • N – Nemerle source
  • NB – Nuclear Basic source
  • P – source
  • PAS, PP, P – source (DPR for projects)
  • PHP, PHP3, PHP4, PHP5, PHPS, Phtml – source
  • − PiNET source code mains. Used with Python 3.0, Snap!, and UnrealEngine 4 files source- used by PiIT, Dangerous_Pi, and Silicon Alchemy
  • PIV – Pivot stickfigure animator
  • PL, PM –
  • PLI, PL1 –
  • PRG – Ashton-Tate; dbII, dbIII and dbIV, db, db7, clipper, Microsoft Fox and FoxPro, harbour, xharbour, and Xbase
  • PRO –
  • POL – Apcera Policy Language doclet
  • PY – source
  • R – source
  • RED – source
  • REDS – source
  • RB – source
  • RESX – Resource file for applications
  • RC, RC2 – Resource script files to generate resources for applications
  • RKT, RKTL – source
  • SCALA – source
  • SCI, SCE –
  • SCM – source
  • SD7 – source
  • SKB, SKC – Sage Retrieve 4GL Common Area (Main and Amended backup)
  • SKD – Sage Retrieve 4GL Database
  • SKF, SKG – Sage Retrieve 4GL File Layouts (Main and Amended backup)
  • SKI – Sage Retrieve 4GL Instructions
  • SKK – Sage Retrieve 4GL Report Generator
  • SKM – Sage Retrieve 4GL Menu
  • SKO – Sage Retrieve 4GL Program
  • SKP, SKQ – Sage Retrieve 4GL Print Layouts (Main and Amended backup)
  • SKS, SKT – Sage Retrieve 4GL Screen Layouts (Main and Amended backup)
  • SKZ – Sage Retrieve 4GL Security File
  • SLN – solution
  • SPIN – source (for microcontrollers)
  • STK – Stickfigure file for Pivot stickfigure animator
  • SWG – source code
  • TCL – source code
  • VAP – Analyzer project
  • VB – source
  • VBG – compatible project group
  • VBP, VIP – project
  • VBPROJ – project
  • VCPROJ – project
  • VDPROJ – deployment project
  • XPL – script/pipeline
  • XQ – file
  • XSL – stylesheet
  • Y – source

Spreadsheet[]

Tabulated data[]

Main article:

  • – mostly intended to hold edit decisions and rendering information, but can also contain compressed media essence
  • – the most common video format for
  • – Animated GIF (simple animation; until recently often avoided because of patent problems)
  • – container (enables any form of to be used; is common; video in ASF-containers is also called (WMV))
  • – Advanced Video Codec High Definition
  • – container (a shell, which enables any form of compression to be used)
  • (.bik) – Bink Video file. A video compression system developed by RAD Game Tools
  • – webcam log file
  • COLLAB – Blackboard Collaborate session recording
  • – video standard data file (automatically created when we attempted to burn as video file on the CD)
  • – 's recorded television format
  • – Flash video (encoded to run in a flash animation)
  • M1V – Video
  • M2V – Video
  • FLA – (for producing)
  • FLR – (text file which contains scripts extracted from SWF by a free ActionScript decompiler named )
  • SOL – shared object ("")
  • – video container file format developed by
  • (.mkv) – Matroska is a container format, which enables any video format such as or to be used along with other content such as and detailed information
  • WRAP – (.wrap)
  • – mainly simple animation containing PNG and JPEG objects, often somewhat more complex than animated GIF
  • (.mov) – container which enables any form of compression to be used; is the most common; is the filetype for cached video and audio streams
  • (.mpeg,.mpg,.mpe)
  • THP – proprietary movie/video format
  • – Material Exchange Format (standardized wrapper format for audio/visual material developed by )
  • ROQ – used by
  • – Nullsoft Streaming Video (media container designed for streaming video content over the Internet)
  • – container, multimedia
  • RM –
  • – Samsung video format for portable players
  • – SAMI Caption file (HTML like subtitle for movie files)
  • (.smk) – Smacker video file. A video compression system developed by RAD Game Tools
  • SWF – (for viewing)
  • – Windows Media Video (See ASF)
  • – 's and up recorded television format
  • – raw video format; resolution (horizontal x vertical) and sample structure 4:2:2 or 4:2:0 must be known explicitly
  • – video file format for web video using HTML5

Video editing, production[]

  • FCP – project file
  • MSWMM – project file
  • PPJ & PRPROJ– video editing file
  • IMOVIEPROJ – project file
  • VEG & VEG-BAK – Sony Vegas project file
  • SUF – Sony camera configuration file (setup.suf) produced by XDCAM-EX camcorders
  • WLMP – project file
  • KDENLIVE – project file
  • VPJ – project file
  • MOTN – Apple project file
  • IMOVIEMOBILE – Apple for IOS users

Video game data[]

List of common file formats of data for video games on systems that support filesystems, most commonly PC games.

  • TrackMania United/Nations Forever Engine – Formats used by games based on the engine.
    • XeX
    • CHALLENGE.GBX – (Edited) Challenge files.
    • CONSTRUCTIONCAMPAIGN.GBX – Construction campaignes files.
    • CONTROLEFFECTMASTER.GBX/CONTROLSTYLE.GBX – Menu parts.
    • FIDCACHE.GBX – Saved game.
    • GBX – Other TrackMania items.
    • REPLAY.GBX – Replays of races.
  • – Formats used by games based on the engine.
    • DEH – files to mutate the game executable (not officially part of the DOOM engine)
    • DSG – Saved game
    • LMP – A lump is an entry in a DOOM wad.
    • LMP – Saved demo recording
    • MUS – Music file (usually contained within a WAD file)
    • – Data storage (contains music, maps, and textures)
  • – Formats used by games based on the engine.
    • – (For ) compiled map format
    • – Raw map format used by like or
    • MDL/// – Model for an item used in the game
    • / – Data storage
    • / – used by the, and game engines, respectively, to store game data, textures etc. They are actually files.
    • .dat – not specific file type, often generic extension for "data" files for a variety of applications
      • sometimes used for general data contained within the.PK3/PK4 files
      • .fontdat – a.dat file used for formatting game fonts
    • .roq – Video format
    • .sav – Savegame format
  • – Formats used by games based on the engine.
    • U – Unreal script format
    • UAX – Animations format for Unreal Engine 2
    • UMX – Map format for
    • UMX – Music format for Unreal Engine 1
    • UNR – Map format for
    • UPK – Package format for cooked content in Unreal Engine 3
    • USX – Sound format for Unreal Engine 1 and Unreal Engine 2
    • UT2 – Map format for and
    • UT3 – Map format for
    • UTX – Texture format for Unreal Engine 1 and Unreal Engine 2
    • UXX – Cache format; these are files a client downloaded from server (which can be converted to regular formats)
  • Engine – Formats used by games based on this engine
    • DMO – Save game
    • GRP – Data storage
    • MAP – Map (usually constructed with )
  • Diablo Engine – Formats used by Diablo by Blizzard Entertainment.
    • SV – Save Game
    • ITM – Item File
  • Engine – Formats used by.,,
    • SQF – Format used for general editing
    • SQM – Format used for mission files
    • PBO – Binarized file used for compiled models
    • LIP – Format that is created from WAV files to create in-game accurate lip-synch for character animations.
  • Engine - Formats used by.,,,,,,,,,,,,,,,
    • VMF - Valve Hammer Map editor raw map file
    • BSP - Source Engine compiled map file
    • MDL - Source Engine model format
    • SMD - Source Engine uncompiled model format
    • PCF - Source Engine particle effect file
    • HL2 - Half-Life 2 save format
    • DEM - Source Engine demo format
    • VPK - Source Engine pack format
    • VTF - Source Engine texture format
    • VMT - Source Engine material format.
  • Other Formats
    • B – used for saved game files
    • BOL – used for levels on Poing!PC
    • DBPF –, DBPF, Package
    • DIVA – timings, coördinates, MP3 references, notes, and scores.
    • ESM, ESP - Master and Plugin data archives for the
    • HE0, HE2, HE4 HE games File
    • GCF – format used by the content management system for file archives
    • IMG – format used by -based games for data storage
    • LOVE – format used by the LOVE2D Engine
    • MAP – format used by for archive compression, Doom³, and various other games
    • MCA – format used by for storing data for in-game worlds
    • MCADDON – format used by the Windows 10 Edition of for add-ons
    • MCFUNCTION – format used by for storing functions
    • MCMETA – format used by for storing data for customizable texture packs for the game
    • MCPACK – format used by the Windows 10 Edition of for in-game texture packs
    • MCR - format used by for storing data for in-game worlds before version 1.2
    • MCTEMPLATE – format used by the Windows 10 Edition of for world templates
    • MCWORLD – format used by the Windows 10 Edition of for in-game worlds
    • NBT – format used by for storing program variables along with their (Java) type identifiers
    • OEC – format used by for scene data storage
    • OSK – compressed skin data
    • OSR – replay data
    • OSU – beatmap data
    • P3D – format for panda3d by Disney
    • POD – format used by
    • REP – used by for scenario replays in.
    • , DBPF (.dat,.SC4Lot,.SC4Model) – All game plugins use this format, commonly with different file extensions
    • SMZIP – ZIP-based package for songs, themes and announcer packs.
    • VVVVVV – format used by
    • CPS – format used by, Powder Toy save
    • STM – format used by, Powder Toy stamp
    • PKG – format used by for the PC Beta of, for nearly all the game's assets.

Video game storage media[]

List of the most common filename extensions used when a game's or storage medium is copied from an original (ROM) device to an external memory such as for purposes or for making the game playable with an. In the case of cartridge-based software, if the platform specific extension is not used then filename extensions ".rom" or ".bin" are usually used to clarify that the file contains a copy of a content of a ROM. ROM, disk or tape images usually do not consist of one file or ROM, rather an entire file or ROM structure contained within one file on the backup medium.

  • CIA – Installation File (.cia)
  • N64, V64, Z64, U64, USA, JAP, PAL, EUR, BIN – (.n64,.v64,.z64,.u64,.usa,.jap,.pal,.eur,.bin)
  • FDS – (.fds)
  • JST – Save States (.jst)
  • FC? – Save States (.fc#, where # is any character, usually a number)
  • SMC,078,SFC – (.smc,.078, or.sfc) (.078 is for split ROMs, which are rare)
  • FIG – Super Famicom (Japanese releases are rarely.fig, above extensions are more common)
  • SRM – (.srm)
  • ZST – Save States (.zst,.zs1-.zs9,.z10-.z99)
  • FRZ – Save States (.frz,.000-.008)
  • TZX – (.tzx) (for exact copies of ZX Spectrum games)
  • TAP – for tape images without copy protection
  • Z80,SNA – (for snapshots of the emulator RAM)
  • DSK – (for disk images)
  • TAP – (.tap) (for tape images including copy protection)
  • T64 – (for tape images without copy protection, considerably smaller than.tap files)
  • D64 – (for disk images)
  • CRT – (for cartridge images)
  • ADF – (.adf) (for 880K diskette images)
  • ADZ – -compressed version of the above.
  • DMS – Disk Masher System, previously used as a disk-archiving system native to the Amiga, also supported by emulators.

, []

  • VFD – Virtual Floppy Disk (.vfd)
  • VHD – Virtual Hard Disk (.vhd)
  • VUD – Virtual Undo Disk (.vud)
  • VMC – Virtual Machine Configuration (.vmc)
  • VSV – Virtual Machine Saved State (.vsv)

EMC ESX, GSX,, []

  • LOG – Virtual Machine Logfile (.log)
  • , DSK – Virtual Machine Disk (.vmdk,.dsk)
  • NVRAM – Virtual Machine BIOS (.nvram)
  • VMEM – Virtual Machine paging file (.vmem)
  • VMSD – Virtual Machine snapshot metadata (.vmsd)
  • VMSN – Virtual Machine snapshot (.vmsn)
  • VMSS,STD – Virtual Machine suspended state (.vmss,.std)
  • VMTM – Virtual Machine team data (.vmtm)
  • VMX,CFG – Virtual Machine configuration (.vmx,.cfg)
  • VMXF – Virtual Machine team configuration (.vmxf)

[]

  • VDI – VirtualBox Virtual Disk Image (.vdi)

Parallels Workstation[]

Main article:

  • HDD – Virtual Machine hard disk (.hdd)
  • PVS – Virtual Machine preferences/configuration (.pvs)
  • SAV – Virtual Machine saved state (.sav)

[]

  • COW –
  • QCOW – QEMU copy-on-write
  • QCOW2 – QEMU copy-on-write – version 2
  • QED – QEMU enhanced disk format

Webpage[]

    • – Document Type Definition (standard), MUST be public and free
    • (.html,.htm) – HyperText Markup Language
    • (.xhtml,.xht) – eXtensible HyperText Markup Language
    • (.mht,.mhtml) – Archived HTML, store all data on one web page (text, images, etc.) in one big file
    • (.maff) – web archive based on
  • Dynamically generated
    • (.asp) – Microsoft Active Server Page
    • – (.aspx) – Microsoft Active Server Page. NET
    • – AOLserver Dynamic Page
    • BML – (.bml) – Better Markup Language (templating)
    • – (.cfm) – ColdFusion
    • – (.cgi)
    • iHTML – (.ihtml) – Inline HTML
    • – (.jsp) JavaServer Pages
    • – (.las,.lasso,.lassoapp) – A file created or served with the Lasso Programming Language
    • PL – (.pl)
    • – (.php,.php?,.phtml) – ? is version number (previously abbreviated Personal Home Page, later changed to PHP: Hypertext Preprocessor)
    • [] – (.rna) – Real Native Application File
    • [] – (.r) – Real Native Application File (short alternative)
    • [] – (.rnx) – Real Native Application File (using experimental version 6 of RNA/Karbon Language)
    • – (.shtml) – HTML with Server Side Includes (Apache)
    • – (.stm) – HTML with Server Side Includes (Apache)

Markup languages and other web standards-based formats[]

  • – (.atom,.xml) – Another syndication format
  • – (.eml) – Format used by several desktop email clients
  • – (.jsonld) – A JSON-based Serialization for Linked Data
  • – (.metalink,.met) – A format to list metadata about downloads, such as mirrors, checksums, and other information.
  • – (.rss,.xml) – Syndication format
  • – (.markdown,.md) – A light-weight, plain-text, easy to read and write markup language.
  • Shuttle – (.se) – lightweight markup language
  • AXD – cookie extensions found in temporary internet folder
  • BDF – Binary Data Format – raw data from recovered blocks of unallocated space on a hard drive
  • CBP – CD Box Labeler Pro, CentraBuilder, Code::Blocks Project File, Conlab Project
  • CEX – SolidWorks Enterprise PDM Vault File
  • COL – proprietary collision file (.col)
  • CREDX – CredX Dat File
  • DDB – Generating code for singers voice (see.DDI)
  • DDI – library (Japanese, English, Korean, Spanish, Chinese, Catalan)
  • DUPX – DuupeCheck database management tool project file
  • GA3 –
  • (.ged) – (GEnealogical Data COMmunication) format to exchange between different
  • HLP – Windows help file
  • IGC – flight tracks downloaded from GPS devices in the prescribed format
  • INF – similar format to ; used to install device drivers under Windows, inter alia.
  • – JAM Message Base Format for BBSes
  • KMC – tests made with KatzReview's MegaCrammer
  • KCL – / proprietary collision file (.kcl)
  • LNK - format for to
  • LSM – LSMaker script file (program using layered.jpg to create special effects; specifically designed to render from the universe) (.lsm)
  • NARC - Archive format used in games.
  • OER – AU OER Tool, Open Educational Resource editor
  • PA – Used to assign sound effects to materials in KCL files (.pa)
  • PIF – Used to run programs under Windows
  • POR – So called "portable" SPSS files, readable by
  • PXZ – Compressed file to exchange media elements with PSALMO
  • RISE – File containing RISE generated information model evolution
  • TOPC – TopicCrunch SEO Project file holding keywords, domain and search engine settings (ASCII);
  • – Character file from
  • XLF – Extensible LADAR Format
  • XMC – Assisted contact lists format, based on XML and used in kindergartens and schools
  • ZED – My Heritage Family Tree
  • – a containing a

Cursors[]

  • – Animated cursor
  • CUR – Cursor file
  • Smes – Hawk's Dock configuration file

Generalized files[]

General data formats[]

These file formats are fairly well defined by long-term use or a general standard, but the content of each file is often highly specific to particular software or has been extended by further standards for specific uses.

Text-based[]

  • CSV –
  • HTML –
  • CSS –
  • – a configuration text file whose format is substantially similar between applications
  • – JavaScript Object Notation is an openly used data format now used by many languages, not just JavaScript
  • TSV –
  • – an open data format
  • – an open data format
  • – an open text format for technical documents used mainly in the programming language
  • (.md) – an open lightweight markup language to create simple but rich text, often used to format files
  • – an open human-readable markup document format semantically equivalent to

Generic file extensions[]

These are filename extensions and broad types reused frequently with differing formats or no specific format by different programs.

Binary files[]

  • (.bak,.bk) – various backup formats: some just copies of data files, some in application-specific data backup formats, some formats for general file backup programs
  • BIN – binary data, often of executable code or data to be re-used by the same software that originated it
  • DAT – data file, usually binary data proprietary to the program that created it
  • DSK – file representations of various images
  • RAW – raw (unprocessed) data

Text files[]

  • (.cnf,.conf,.cfg) – substantially software-specific
  • (.log) – usually text, but sometimes binary
  • (.asc or.txt) – human-readable, usually no more specific

Partial files[]

Differences and patches[]

  • – text file differences created by the program and applied as updates by

Incomplete transfers[]

Temporary files[]

  • (.temp,.tmp, various others) – sometimes in a specific format, but often just raw data in the middle of processing

See also[]

References[]

External links[]



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